3D Graphics Programming with QuickDraw 3D 1.5.4
Previous | QD3D Book | Overview | Chapter Contents | Next |
You use a hit path structure to get group information about the path through a model hierarchy to a specific picked object. A hit path structure is defined by the TQ3HitPath data type.
typedef struct TQ3HitPath {
TQ3GroupObject rootGroup;
unsigned long depth;
TQ3GroupPosition *positions;
} TQ3HitPath;
Previous | QD3D Book | Overview | Chapter Contents | Next |